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BOOKS OF THE BAUHAUS: POINT AND LINE TO PLANE

Wassily Kandinsky was already an internationally renowned artist and thinker by the time he joined the Bauhaus in 1922, having written Über das Geistige in der Kunst (On the Spiritual in Art) a decade prior and exhibited his work throughout Europe yet longer. While he claimed to have written the majority of Point and Line to Plane prior to 1914, it was not published until 1926, when it would become the ninth book in the Bauhausbücher series. 

John Peck
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BOOKS OF THE BAUHAUS: INTERNATIONAL ARCHITECTURE

International Architecture, the initial title in the Bauhausbücher series, serves as a manifesto of sorts for editor Walter Gropius. Its general subject asserts the primacy of architecture over the other disciplines covered by the Bauhaus, and the specific structures he chooses are unerringly contemporary—some so new they are unbuilt, existing only as sketches or models.

John Peck
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UKRAINIAN MODERNISM

Ukraine’s 20th-century architectural legacy is complex, layered, and endlessly fraught. Featuring structures weathered by war, politics, and time in turn, Ukrainian Modernism, new from Fuel Publishing, captures the country’s architectural infrastructure at a particularly fraught and fragile moment. The result is a striking document of buildings that are conceptually complex, surprisingly varied, and, despite everything, resilient in the face of insurmountable forces.

John Peck
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INTERVIEW: AARON A. REED DISCUSSES “50 YEARS OF TEXT GAMES”

Like the earliest examples of books and film, the earliest computer games were defined by the limits of their technology. Games such as Tennis for Two (eventually re-envisioned as Pong) and Spacewar! used monochrome sprites that could be modulated via console-style controls; when graphics had to make the jump to home-based consoles, they became blocky and pixelated, recognizable only by the game’s title and box art. 

John Peck
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