DRAGON SKULLS AND CABBAGE SOUP: PLAYING SKYRIM IN 2017
AMONG ALL THE games I’ve played over the past decade, Skyrim holds a special place. I’ve probably spent longer talking to Belethor, the smarmy but conveniently-placed Whiterun merchant, than I have playing many other titles from start to finish in their entirety. I’ve quested for hours to win the favor of a lone companion for the sole purpose of having someone to help carry my unwieldy piles of stuff – an apt if depressing analogy for real-world relationships.