GROWING UP, I had a closer-than-usual relationship with Atari’s games: with a close family member who worked at the then-young Silicon Valley company, I had access to dozens of games, sometimes even in pre-release builds. With most of the games I played existing only on floppy disks, this mind-bending cover art (not to mention any sort of packaging, background info, or instruction manual) was totally absent from the experience. This meant contending not only with the games’ built-in learning curves, but also figuring out the frequently bizarre lore and background stories of the games only through their totemic, rudimentary pixel art.
Marcos Weiss, AKA Socy, is a freelance concept artist who has lived in Brazil, Germany, and the U.S., and currently lives and works in Berlin. His most recent project is the forthcoming 9Lives Arena from Touchhour Games, due out on Steam later this year.